Senior 3D Environment Artist


Apr 21

Company Description:

Mmhmm is a new company from All Turtles that creates clear, compelling communications via video. Mmhmm helps people create a unique personal video presence and beautifully share content in a variety of contexts, from remote work, to online learning, to virtual events, or even just socializing.

Job Description:

As part of the mmhmm Product Design Team, you’ll play a central role in the development of rooms. Rooms are beautiful, customizable, and functional spaces for recording or presenting live on video conference calls. You’ll partner with designers and engineers to evolve rooms from a visual and functional perspective.

The Senior 3D Environment Artist is a full-time, permanent position reporting to the Head of Design. This role is a remote position, and can be based in any location. Since our distributed team works primarily across US time zones, US-based applicants are preferred. We offer comprehensive insurance benefits to our employees and their qualifying dependents, in addition to flexible vacation, a 401(k), parental leave, and a suite of optional benefits and perks programs.

All Turtles and mmhmm are committed to creating and fostering a diverse team. We encourage people from underrepresented backgrounds and all walks of life to apply. We’re committed to providing reasonable accommodations to all applicants throughout the application process.


  • Working with the designers to explore new concepts for mmhmm rooms.
  • Produce 3D environments including modeling, mapping, materials, lighting, and visual effects.
  • Delivering assets to the engineering team in formats such as glTF.
  • Collaborating with the engineering team to produce models that are both performant and high fidelity.


  • 5-7 years of experience developing 3D environments for games, motion picture/tv, architecture, or AR/VR.
  • Experience working within a software development process.
  • Ability to work in a fast paced environment.
  • Shader creation knowledge and familiarity with WebGL.
  • Experience with gaming engines such as Unity or Unreal.
  • Proficiency with 3D packages such as ZBrush, Maya, Blender, 3DS Max, etc.
  • A keen interest in working on an early stage product.







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