Character R&D Technical Artist, AR/VR Applications

Apple

Full-time
Creative
Cupertino, CA
Mar 15

Company Description:

We’re a diverse collective of thinkers and doers, continually reimagining what’s possible to help us all do what we love in new ways. And the same innovation that goes into our products also applies to our practices — strengthening our commitment to leave the world better than we found it. This is where your work can make a difference in people’s lives. Including your own.

Apple is an equal opportunity employer that is committed to inclusion and diversity. Visit jobs.apple.com to learn more.

Job Description:

Are you ready to make an impact in a new and evolving domain? Apple is looking for experienced Technical Artists to help build innovative tools, pipelines, character rigs and/or shaders for AR and VR applications. The ideal candidate will thrive in a fast paced, collaborative environment and will excel in a multi-functional team addressing both immediate technical needs and providing long term solutions. You'll bring your keen understanding of real-time graphics to help build visually stunning 3D content while navigating unique technical challenges. Together, we'll be crafting an exciting future!

Responsibilities:

As a Technical Artist in this role, you'll be working with our team to push the limits of the next generation of interactive computing.  You will focus on the development of tools, pipelines, and innovative solutions for creating high fidelity content for real-time applications. We work with a wide range of teams developing the state of the art in augmented reality technology, and you'll be working with them to bring our vision to life.

Requirements:

  • Experience developing tools, pipelines and content for real-time applications
  • Deep knowledge of high fidelity (VFX, AAA games or Feature Animation) character rigging, simulation and/or shader development techniques
  • Proficiency in one or more of the following languages: Python, Swift, Objective-C, C/C++
  • Fundamental knowledge of software development technologies, methodologies, and practices
  • Familiarity with computer graphics fundamentals, 3D math and rendering techniques
  • Excellent problem solving, critical thinking and communication skills

Education & Experience

Bachelors degree in Computer Science, Digital Media or equivalent experience

Additional Requirements

  • Exposure to or experience with computer vision and/or deep learning
  • Experience developing custom plugins for 3D DCC applications
  • Good sense of UI and UX design
  • Attention to detail, passion and the ability to master new applications and technologies quickly

Benefits:

N/A

Location:

Cupertino, CA

Salary:

N/A
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